Open role
Real-Time VFX Artist
PlariumSpain, Barcelona; Ukraine, Kharkiv; Ukraine, Lviv; Poland, Warsaw
- Work model
- Office
- Experience
- 1+ years
- Employment
- Full Time
- Compensation
- Not disclosed
- Technology signal
- 2 tags
Technology context
2Parsed from the vacancy text; ordered by relevance to this role.
Node.jsGit
Full listing
Role description
Project: RAID: Shadow Legends
Department: General
$13
Responsibilities
- Creating concept designs and developing real-time VFX for mobile games in Unity
- Profiling and optimizing effects and game assets created by you or by others
- Customizing the VFX of game characters' skills using internal tools
- Creating 3D models and animations for VFX when needed
What we expect
- At least 1 year of work experience in the games industry
- Knowledge of the principles of motion, anticipation, dynamics, and other aspects of animation
- Firm knowledge of Unity editor
- Experience creating VFX for games
- Experience creating or writing VFX shaders in node-based editors
- Knowledge of Houdini, Blender, Maya, or 3ds Max
- 3D modeling and 3D animation skills
- Experience creating UV maps and baking them
- Experience creating textures for VFX
- In-depth experience with Particle Systems in Unity
- English language skills at the intermediate level or higher
Desired
- Understanding of mobile device hardware restrictions
- Experience working with Houdini and Houdini Engine for Unity
- Hands-on experience with Substance Painter and Designer
- Experience working with GIT or similar version control systems
What we offer
- Officially registered full-time employment
- Paid leave of 20 or 26 days depending upon work experience
- Medical insurance and paid leave if you or your child are sick
- Opportunity for counseling with psychologists
- Individual development plan and regular feedback
- Professional seminars, workshops, courses, and internal training programs
- Sports membership at 4500+ facilities across Poland with the MultiSport Plus Card
- A running club