- Work model
- Office
- Experience
- 4+ years
- Employment
- Full Time
- Compensation
- Not disclosed
- Technology signal
- 4 tags
Technology context
4Parsed from the vacancy text; ordered by relevance to this role.
AIC#.NETOOP
Full listing
Role description
Project: Mech Arena
Department: General
$13
Responsibilities
- Developing the game's UI
- Implementing in-game features
- Developing netcode for multiplayer battles
- Optimizing the game for mobile platforms
What we expect
- At least 4 years of work experience in game development
- Good knowledge of C#, and .NET Framework, data structures, LINQ, and GC
- Experience working with Unity, UnityUI, 3D physics engines, AssetBundles, UnityEditor
- Familiarity with MVVM and ECS architectural patterns
- Ability to optimize productivity using such tools as Xcode, as well as Unity's Memory Profiler and Profile Analyzer
- Ability to apply algorithms and the principles of OOP
- Experience in using AI tools to optimize development processes
- English language skills at the upper-intermediate level or higher
Desired
- Experience developing iOS and Android applications
- Understanding of the principles of render pipelines (OpenGL, Vulkan, Metal)
- Experience working with network protocols such as HTTP, UDP, TCP
- Experience working with multithreaded systems
What we offer
- Officially registered full-time employment
- Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs
- Medical support and fully paid leave if you or your child are sick
- Reimbursement for the cost of a coworking space
- Individual development plan and regular feedback
- Professional seminars, workshops, courses, and internal training programs
- Educational English courses
- Opportunity to take an interest-free loan
- Counseling with psychologists and mental health workshops
- Reimbursement of gym membership fees, and running club