Vacancy catalog
Plarium
Open roleUpdated>14 days

3D Animation Artist

PlariumUkraine, Kharkiv; Ukraine, Lviv; Poland, Warsaw
Work model
Office
Experience
17+ years
Employment
Contract
Compensation
Not disclosed
Technology signal
1 tag

Technology context

1

Parsed from the vacancy text; ordered by relevance to this role.

Git

Full listing

Role description

Project: New Game

Department: General

This vacancy is offered on the basis of a one-year, fixed-term contract.

Plarium is an international developer of award-winning mobile and desktop games. More than 1200 of our specialists work remotely or at offices in Israel, Ukraine, Poland and Spain.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 17 years' experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

The successful candidate will join the team working on a new survival game, where you will breathe life into characters, create dynamic cutscenes, and set up gameplay animations.

You will be able to work from our offices in Lviv, Kharkiv, Warsaw or remotely from Ukraine and Poland.

Responsibilities

  • Creating animations for specific gameplay mechanics, taking timing and gameplay speed requirements into account
  • Creating animations for cutscenes, focusing on timing, composition, and acting
  • Creating unique character animations for menu screens, interfaces, customization, and rewards
  • Developing and optimizing basic humanoid rigs within the game engine limits
  • Improving existing animations and refining rigs

What we expect

  • 3+ years of experience in a similar role in game dev
  • Strong understanding of animation principles, anatomy in dynamics, posing, and body mechanics
  • Experience in creating game rigs and using mGear
  • Proficiency in Autodesk Maya
  • Fluency in Ukrainian
  • English language skills at the Pre-intermediate level or higher

Desired

  • Experience with Unity: importing animations and rigs, configuring Animator Controller, and working with Blend Trees
  • Basic experience with Git or other version control systems
  • Artistic and acting skills

What we offer

  • Officially registered full-time employment
  • Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs
  • Medical support and fully paid leave if you or your child are sick
  • Reimbursement for the cost of a coworking space
  • Individual development plan and regular feedback
  • Professional seminars, workshops, courses, and internal training programs
  • Educational English courses
  • Opportunity to take an interest-free loan
  • Counseling with psychologists and mental health workshops
  • Reimbursement of gym membership fees, and running club