- Work model
- Office
- Experience
- 3+ years
- Employment
- Full Time
- Compensation
- Not disclosed
- Technology signal
- Not parsed
Full listing
Role description
Project: RAID: Shadow Legends
Department: General
$12
Responsibilities
- Create realistic 3D environment assets, including architecture, natural formations, and organic objects, from blockout and sculpting to low-poly models and textures
- Create realistic tileable materials
- Place assets in scenes and set up lighting and materials according to the concept
- Optimize scenes and bake texture atlases and lightmaps
- Collaborate with outsourcing teams, Technical Art, and other related teams
What we expect
- 3+ years of experience in a similar role
- Experience working on projects with a setting similar to RAID
- Advanced sculpting skills
- Experience creating different types of assets, including organic objects, surfaces, terrain, and architectural elements
- Strong skills in creating high-quality realistic materials
- Proficiency in ZBrush, Blender, and Substance Painter
- English at the Intermediate level or higher
Desired
- Knowledge of Substance Designer and Marmoset
- Experience working with Unity
- Experience setting up scene lighting
What we offer
- Officially registered full-time employment
- 20 to 26 days of paid leave depending on the country in which your employment is registered
- Medical support for you and your child along with paid leave if you or your child are sick
- Individual development plan and regular feedback
- Professional seminars, workshops, courses, and internal training programs
- Educational English courses
- Reimbursement of gym membership fees, and running club
- Opportunity for counseling with psychologists