Vacancy catalog
EPAM
Open role

Senior Technical UI Artist

EPAMArmenia
Work model
Remote
Experience
5+ years
Employment
Not specified
Compensation
Not disclosed
Technology signal
10 tags

Technology context

10

Parsed from the vacancy text; ordered by relevance to this role.

AIScalabilityPerformance OptimizationAI AssistantsFigmaGame DesignGame DevelopmentGame Development SDLCGamingUnreal Engine

Full listing

Role description

We are seeking a Senior Technical UI Artist to bridge the gap between UI design and real-time engine implementation, crafting polished interfaces, motion systems, and visual effects that elevate the player experience.

Responsibilities

  • Transform UX wireframes into polished UI designs, prototypes, design systems, and style guides using Figma, Photoshop, and Illustrator
  • Implement final UI in UE5 through UMG, Slate, widget animations, Material Editor, Niagara, Level Sequencer, and basic Blueprint logic
  • Build and maintain menus, HUD, UI materials, shaders, VFX, animations, transitions, micro-interactions, and motion systems
  • Establish reusable UI frameworks, material functions, VFX, motion templates, and asset libraries
  • Apply cameras, lighting, and post-processing where 3D meets UI (spatial/diegetic UI)
  • Optimize UI assets across PC, console, and mobile platforms, including texture atlasing, shader cost, and performance profiling

Requirements

  • 5+ years of experience in UI Art, UI Tech Art, Technical Art, or Game UI Development
  • Proficiency in Unreal Engine 5 UI workflows
  • Expertise in UMG, Slate, Material Editor, Niagara, Blueprints, and Sequencer
  • Skills in shaders, materials, and real-time VFX
  • Understanding of UI animation, motion design, timing, easing, micro-interactions, and transition design
  • Background in shader development, texture optimization, atlasing, and performance profiling
  • Familiarity with cross-platform UI scaling
  • Understanding of lighting, post-processing, cameras, and spatial/diegetic UI in real-time rendering
  • Strong visual design fundamentals in typography, composition, hierarchy, iconography, and branding
  • Portfolio demonstrating UI/UX visual design, iconography, texturing, and in-engine motion/FX work
  • English proficiency at B2 level or higher