Vacancy catalog
EPAM
Open role

Senior UI Artist (Unreal Engine 5)

EPAMArgentina; Brazil; Chile; Colombia; Mexico
Work model
Remote
Experience
3+ years
Employment
Not specified
Compensation
Not disclosed
Technology signal
7 tags

Technology context

7

Parsed from the vacancy text; ordered by relevance to this role.

AIAI AssistantsFigmaGame DesignGame DevelopmentGamingUnreal Engine

Full listing

Role description

We are seeking a Senior UI Artist to take charge of the game UI's visual identity, from polished design to production-ready implementation within the engine. You will collaborate with design and engineering teams to develop scalable UI systems, materials, and animations across multiple platforms.

Responsibilities

  • Drive the visual direction of the UI aesthetic from initial concept through final ship quality
  • Convert UX wireframes into polished mockups, prototypes, design systems, and style guides
  • Build final UI art directly within Unreal Engine using UMG, Slate, and widget animations
  • Develop UI materials and shaders through Unreal Material Editor to maintain a cohesive theme
  • Craft game menus, HUD elements, iconography, and UI motion tailored to gameplay requirements
  • Produce material-driven effects, 2D or animated effects, and simple Blueprint logic for UI
  • Refine UI assets for performance and clarity across PC, console, and mobile platforms
  • Guarantee UI supports accessibility and localization readiness without compromising quality
  • Manage UI asset libraries, style guides, and reusable components
  • Partner with designers and engineers to iterate rapidly and resolve integration challenges

Requirements

  • 3+ years of professional experience as a UI Artist or in a closely related art field, preferably within games
  • Strong leadership skills to drive a UI theme from concept through final delivery
  • Showcase of shipped projects delivering UI across PC, console, and mobile platforms
  • Advanced proficiency in Unreal Engine 5 with UMG, Slate, and the Material Editor
  • Strong visual design skills in UI/UX, typography, layout, and visual hierarchy
  • Proficiency in industry-standard art tools, including Figma
  • Solid understanding of optimization for real-time UI, including texture performance and atlasing
  • Excellent collaboration skills to work cross-functionally with design and engineering
  • High ownership mindset with strong attention to detail and comfort with ambiguity
  • Upper-Intermediate English proficiency (B2 level)

Nice to have

  • Background in Niagara for UI-driven visual effects
  • Understanding of responsive/adaptive UI design across various platforms and resolutions
  • Expertise in branding or motion graphics
  • Knowledge of the gaming domain
  • Familiarity with AI assistants