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How I Built a Flame and Blame Playable With Claude

retrostylegames.com·Source published

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Hi everyone, I’m Angelina and I make art for playables. After our last AI sync I wondered how much of a whole playable I could direct with Claude, an AI agent, myself. The result? A working playable in 3.5 hours for $1.82 of generation, plus about an hour of my own review. Here is how it came out. Flame and Blame is our upcoming online co-op game about firefighters. A playable is a short game you try in the browser; this one shows its rescue mechanic. Drag the trampoline with your mouse or finger and bounce people, a cat, a plant and a panda into the fire truck.

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